Nintendo has revealed a closer look at the changes coming to The Legend of Zelda: Ocarina of Time on Nintendo Switch 2, with the upcoming remake introducing a range of gameplay tweaks and new features alongside its visual overhaul. A new overview trailer showcases additions such as the Hall of Fallen Foes, microphone-powered ocarina controls, voiced cutscenes, and other changes that distinguish this version from the original Nintendo 64 adventure ahead of its November 5 launch.

One of the most notable additions is the Hall of Fallen Foes, where players can learn more about previously defeated bosses and challenge them to rematches. However, the changes extend well beyond a new place to revisit old encounters. Link’s wallet can now hold 200 rupees from the beginning of the adventure, players get five bottle slots instead of four, and the Business Scrub Seed can summon a Deku merchant wherever it is thrown. The Kokiri Forest shop also features a new scarecrow training dummy to help players learn how to raise their defenses, while the process of obtaining the Kokiri Sword has been reworked.

Exploration and combat have received adjustments as well. Skulltulas now have altered attack patterns, and cracked patches of ground indicate where bombs can reveal hidden rooms. Some puzzles in the Forest Temple have been significantly changed, with certain areas overhauled, while Din’s Fire now activates in real time instead of freezing the surrounding game world during its animation. Castle Town also features a third-person perspective with full camera control, along with a new blonde NPC who warns Link against spending all his money.

The remake also makes several changes to its interface and guidance systems. A new quest log offers light direction for players who need help deciding where to go next, while an in-game songbook provides reminders of the button prompts for melodies Link has learned. The inventory is now organized around the equipment available to Child Link and Adult Link, with dedicated sections for items exclusive to each version of the hero and a shared section for equipment both can use. Players can also choose between Normal, Pro, and Master display settings. Pro removes hearts, weapons, and item information from the HUD, while Master removes the entire display for a less cluttered experience.

Dialogue has been considerably revised throughout the adventure, with new lines, additional dialogue choices, and fully voiced cutscenes expanding the original presentation. Navi has also been adjusted, speaking audibly less often than in the Nintendo 64 version while using silent text bubbles to communicate during gameplay. The remake runs at 60 frames per second and supports gyro aiming, adding further options for how players experience Link’s journey.

The ocarina remains central to the adventure, but the Nintendo Switch 2 version introduces a new way to play its melodies. Players can hum a tune Link has learned or perform it on a real instrument, allowing the console’s microphone to recognize the melody and prompt Link’s in-game ocarina to respond. The remake also features overhauled visuals and a full symphonic orchestral soundtrack, while support for ZELDA NOTES through the Nintendo Switch App offers additional ways to engage with the adventure.

All The Legend of Zelda amiibo figures will be supported, providing helpful in-game items when tapped during gameplay. Two new The Legend of Zelda: Ocarina of Time amiibo figures are also planned for 2027, unlocking special masks. The release arrives during the 40th anniversary celebrations of the original The Legend of Zelda, offering returning fans and newcomers alike a chance to experience Link’s journey through Hyrule with a host of changes to the classic adventure.

The Legend of Zelda: Ocarina of Time launches for Nintendo Switch 2 on November 5, 2026.