SHIFT UP’s initial public offering filing on the Korea Composite Stock Price Index has revealed some interesting details. Namely, the studio is exploring the possibility of both a PC version of Stellar Blade and a sequel, in addition to its previously confirmed cross-platform project, that is newly code-named Project Witches.

The filing notes that Project Witches is currently in the early stages of development with plans to launch globally across console, PC, and mobile with cross-play in 2027 or sometime later. The game is described as SHIFT UP’s “next-generation mega subculture [intellectual property] that will surpass Goddess of Victory: NIKKE,” with examples of “subculture [intellectual property]” being games like Genshin ImpactHonkai: Star Rail, and Fate/Grand Order. The studio is planning on attracting new hires so they can ramp up the development of the game.

When it comes to Stellar Blade, plans for a PC version and a sequel are listed as under consideration, but a release date is not yet determined.

The document reads:

“Beyond Stellar Blade, we are developing a new [intellectual property]-based game, Project Witches, for release in 2027 or later, and are considering a PC version of Stellar Blade and a sequel. We believe that our ability to develop new [intellectual properties] that can be successful without relying on existing [intellectual properties] will enable us to grow sustainably compared to other game companies that are locked into existing [intellectual properties].”

The potential PC release is mentioned once again, as well as plans for post-launch updates and downloadable content at other points in the document

“For Stellar Blade, we have plans to introduce new gameplay elements, including downloadable content releases, a PC version, and new [intellectual property] collaborations. Meanwhile, the company’s global one-build approach allows for simultaneous global updates to ensure a consistent game experience for users and rapid deployment of content at a low cost.”

“AAA console titles such as God of War and Final Fantasy have shown tremendous potential, selling over [66 million copies and 185 million] respectively. There are many precedents for AAA titles to evolve into [intellectual property] franchises by extending their lifespan through a series of high-quality sequels and maintaining a long-term monetization base. As a result, we are exploring the possibility of a PC version of Stellar Blade and a sequel.”

In addition, According to the filing, sales of the game have exceeded SHIFT UP’s expectations.

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