Granzella has announced that R-Type Tactics I • II Cosmos will be delayed from its summer release window to “not so late in the year” 2024, on PlayStation 4 and 5, Xbox Series, Switch, Steam and Epic Games Store.

R-Type Tactics I • II Cosmos includes remakes of strategy RPGs R-Type Tactics and R-Type Tactics II: Operation Bitter Chocolate.

About R-Type Tactics I • II Cosmos

Outsmart and outgun your opponent in R-Type Tactics I • II Cosmos, the ultimate turn-based strategy shoot-’em-up collection! This two-game combination of the classic R-Type Tactics titles arrives on modern consoles for the first time, equipped with an armada of unique units to deploy across dozens of levels, all visually realized in Unreal Engine 5. Multiple campaigns allow you to take on the Bydo Empire or even play as them yourself, while competitive online play lets you square off against others.

Key Features

  • New Frontiers: Along with the debut of R-Type Tactics II in the West, both this title and R-Type Tactics I make their way from the PSP to modern consoles for the first time!

  • Whose Side Are You On?: Multiple campaigns for each faction, as well as branching storylines in R-Type Tactics II, allow for a unique gameplay experience across both titles while fleshing out the world of R-Type and the origins of the sinister Bydo Empire.

  • Destroy the Competition: Face off against other players online in both R-Type Tactics I and R-Type Tactics II!

  • An Unreal Makeover: Both titles have been remade using Unreal Engine 5, creating a collection that’s both strategically engaging and visually enthralling!

More information is due for release in late July.

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One thought on “R-Type Tactics I • II Cosmos delayed into 2024”
  1. Unreal 5 Engine or not.It doesn’t make for better visuals by default if the graphic artists/designers or programmers aren’t up to the task.And for a hex grid turn based strategy game Unreal 5 isn’t really needed.

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