Cygnus Cross has announced that its action adventure RPG Emberville will launch in Early Access for PC via Steam this summer. The game been in development since 2023, and drew the attention of Twitch streamer CohhCarnage, who has become involved in the co-creation of the game, hand-in-hand with the development team. Cygnus Cross also announced that Alex Jordan and Doug Cockle are the first of “many” voice actors who will appear as yet unnamed characters in the fully-voiced game.
“Emberville is an amalgamation of everything we love, combined with new, fun, and immersive mechanics designed to make it stand out,” CohhCarnage said in a press release. “It’s made by gamers, for gamers. We can’t wait for you to take this journey with us, because it’s been one hell of an adventure over the last few years.”
Emberville is an action adventure RPG that goes beyond the conventional expectations of similar “farm and fight” games, with a simple-yet-deep combat system, an inherited skill leveling system, and challenging boss fights, and the new gameplay trailer offers players a glimpse of what to expect.
Customization is key in Emberville. From cross-class combat skills to a full creative building area, players are encouraged to play their way. Building on the two-button combat system, Emberville offers a weapon-bound combo system in addition to class-related skills. Unlock new combos for a variety of weapons and chain different types of attacks to unleash devastating strikes on enemies. Learning skills from leveling multiple classes allows the player to tailor the active combat class for a unique playstyle.
The creative area gives players a location to place buildings, decorations, farms, crafting equipment, and more, with many items and buildings offering further customization options. To ease inventory management between tasks like farming, fishing, building, and combat, Emberville features a dynamic user interface system, which adjusts the HUD seamlessly when approaching areas for each task.
Emberville will offer players an ambitious combination of game systems and mechanics that go far beyond the traditional staples of basic resource gathering and combat that “fight and farm” games are well known for. The leveling system in the game will let players not only swap between different classes, but also allow them to inherit active and passive abilities from that leveled class into a new one, which will allow for flexibility and creativity as each player can find a combination that is unique to their playstyle.
Exclusive Features
- Unique Multi-layered Combat Mechanics – In addition to the traditional two-button combat system, Emberville features a weapon-bound combo system and class-related combat skills.
- Dynamic User Interface – A User Interface mechanic that changes the HUD in accordance with the player’s needs, making it easier to deal with multiple features without preventing the player from having its own decisions or managing their inventory.
- Inherited Skills – Combat skills that are inherited from one leveled-up class to another, allowing the player customize the active combat class.
Key Features
- Fast-Paced Combat Mechanics – The combat is fast-paced and action-oriented, with a big variety of weapons, skills, and abilities.
- Multifaceted Game Progression – Progression is multifaceted, with players leveling up weapon and armor categories to unlock new classes, leveling up and learning crafting and gathering skills, rescuing NPCs to enhance and rebuild Emberville, and exploring the world to uncover hidden treasures and secrets.
- Farming, Gathering, and Crafting – Emberville features farming, gathering, and crafting skills that can be used to grow crops, gather plants, wood, and minerals, and craft items, which can be improved by leveling up, learning skills, blueprints, and recipes.
- Creative Area – Customizable creative player area, with houses, buildings, and objects that can be custom-placed and be used to improve skills, craft items and as a chill spot.
- Procedural Generation – The world of Emberville can be explored through a giant procedurally generated world that contains procedurally generated levels with a great variety of events, biomes, enemies, treasures, and so on.
You can see the trailer below




