Deck13 Spotlight and developer David Schütze have announced a January 21, 2027 release date for Crystals of Irm, an upcoming RPG that combines classic dungeon crawling with some rather unconventional combat mechanics. Accompanying the announcement is a new trailer showcasing the game’s colourful fantasy world, dangerous monsters and distinctive blend of first-person exploration and bullet-hell action.
Coming to PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and Nintendo Switch, Crystals of Irm puts players in command of a party of three heroes as they explore the world of Irm. Its approach to dungeon crawling draws inspiration from older RPGs, but the combat takes a different direction with fast-paced grid-based battles that require players to think quickly while contending with waves of enemies.
Dungeons provide plenty of opportunities to encounter dangerous creatures, collect valuable loot and discover powerful spells, with party management and combat strategy playing important roles in surviving the journey. However, there is more to the adventure than simply fighting through one dungeon after another.
Outside these encounters, players can explore an overworld populated by different locations, including cities, quarries, mines and farms. There are also characters to meet and activities such as fishing, offering opportunities to take a break from the game’s more demanding encounters. This combination of exploration, traditional RPG progression and unconventional combat gives Crystals of Irm an identity that should appeal to players looking for something a little different from the genre’s more familiar offerings.
With its retro-inspired presentation and unusual mixture of first-person dungeon crawling and bullet-hell combat, Crystals of Irm looks like an interesting addition to the indie RPG scene. Players won’t have to wait too long to see how these ideas come together, either, as the game launches across PC and consoles on January 21, 2027.
