Video game art  is a major part of what we love about video games, and Takaya Imamura has been responsible for the art in some of the most iconic Nintendo games, designing fan favourite characters across Nintendo’s history, such as F-Zero’s Captain Falcon. Imamura also worked on The Legend of Zelda, creating the unique look of Majora’s Mask, as well as Star Fox, where he did some of his best work. Imamura left Nintendo in 2021 and is now a Mangaka, having created Omega 6, a series that has now received its own video game adaptation.

Omega 6: The Triangle Stars is a neat game that combines two well known genres, adventure games and RPG. In fact, Omega 6: The Triangle Stars feels like a throwback to the classic point and click adventure games and console rpgs and that is meant in a good way. There is a great story here, with excellent character design as one would expect from Imamura, and the overall experience will be welcome to fans of the classics.

The game sees a pair of robots set out to find a new planet for humanity, only to instead become amateur treasure hunters seeking to find an ancient artifact. Thunder and Kyla traverse a system of planets populated by a wide array of life forms, and deal with various obstacles and more mundane ordeals like bickering and dealing with rival treasure hunters. The side characters do a lot to offer exposition in a fun way, both providing comic relief, as well as giving you an idea what you need to do next.

Omega 6: The Triangle Stars is not a particularly complex game, but does manage to play with the tropes of both genres. The adventure game sections play out on static screens, where you will use a verb-based system to interact and traverse within environments, something that should be familiar to many fans of the genre, but it does feel like a modern update and lacking the frustrating aspects, while being self aware in a good way.  The overall progression in the game is done through a mix  of investigation and battles, and the latter contains both random and scripted affairs, again with trying something new.

Combat was advertised as ‘card-based’, but realistically it is closer to a Rock, Paper, and Scissors format. There is a set of cards dealt at the beginning of each turn, and the character’s specialism will determine how many of that card they have as well as how how many enemy cards are revealed. It takes a bit of patience and luck, but it works for what it is, although you will need to make use of power-ups, and the ship’s bonsai tree is the best resource for this. There are a number of plants in the ship that will sprout stat-boosting fruit, while NPCs will also randomly appear to give you gifts, but be careful as they may choose to steal from you instead.

The investigation parts are slower paced, and sees our protagonists poke around Impostar and its neighbouring planets, which are being exploited by shady bureaucrats and other hunters. The amazing character variety really gives Omega 6: The Triangle Stars a unique sense of identity, and the different characters you encounter, such as humanoid insects, skeletal sorcerers and more feel amazing. These characters will give you information and quests, and will help along in the story, but can also end up being an obstacle if you are not careful.

Omega 6: The Triangle Stars does slow down at times, particularly when you need to visit other planets. To do this, you need a pass and these cast a lot and allow last a while, creating a bit of padding. This is particularly true when  you need to carry out quests and errands to get the credit for passage, but on the other hand, it is what gets you to experience parts of the game that you might not have otherwise.

Omega 6: The Triangle Stars is a fun game that does not take itself seriously, but instead goes all out creatively while being a loving tribute to older styles of games. It is old fashioned in a good way, and keeps in mind what it needs to from modern games. With inviting gameplay and combat, and excellent character design and writing, Omega 6: The Triangle Stars has a lot going for it that makes it worth checking out. Takaya Imamura should be proud of the work done here, because it is worthy of his long career!

 

Disclaimer: A review key was provided

Reviews on Nintendo Switch

Also available on PC

 

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