
It seems from this that the system will be able to “learn” from your button inputs in certain games and use that data to speed things up, such as menu selections that are repeated often. This is sort of similar to how Rollback netcode works, but in that case, the system is predicting the next input and “rolling back” if the player’s input is different, rather than memorizing a sequence of inputs.
That said, just because the patent has been filed, does not mean Nintendo will be using it for sure.