The Super Nintendo continues to receive attention from developers interested in creating new experiences for the classic 16-bit console, and Eternal Hunters: The Branford Legacy is the latest project hoping to bring something fresh to the classic hardware. Developed by Ultima Team, the upcoming action RPG has officially launched its Kickstarter campaign, giving interested players an opportunity to support the project and try an early version of the adventure through a playable prototype.
Unlike many modern releases that borrow the visual presentation of older games, Eternal Hunters is being developed specifically for original SNES hardware. The game is designed around real-time combat, exploration and a story that follows two demon hunters across different periods in time. Players will be able to experience the adventure alone or team up with another player through local two-player co-op.
The story follows Duncan Branford, a young man who inherits his family’s responsibility of protecting humanity from demonic threats. Following the death of his father, Duncan joins forces with the experienced warrior Clive as they pursue a powerful demon through different eras. The developers are aiming to deliver an adventure that combines fantasy storytelling with action-oriented gameplay, rather than relying on traditional turn-based battles.
There is already more to experience than just promotional footage, as Ultima Team has made an early prototype available alongside the crowdfunding campaign. The developers have emphasized that this is a work-in-progress version, with gameplay systems, animations, graphics, sound effects and balancing still undergoing development. Nevertheless, it provides an opportunity to see how the project is taking shape and gives potential backers something tangible to try before deciding whether to support it.
The Kickstarter campaign launched on October 30, 2026, with a funding goal of €75,000 and is scheduled to run until December 29. It has already attracted more than 200 backers and reached approximately 40% of its funding target, demonstrating early interest in the unusual prospect of a new action RPG being developed for the original Super Nintendo.
Those interested in owning a physical copy will also find several reward tiers available. The standard editions include boxed SNES cartridges for both PAL and NTSC regions, while more expensive packages offer additional collectibles, including artbooks, soundtrack releases and other physical extras. The limited Branford Edition, which included a customized console, has already sold out.
Music is another notable part of the project, with French composer Raphaël Gesqua contributing to the soundtrack. His previous work includes Mr. Nutz and Flashback, making his involvement particularly interesting for those familiar with the music of the 16-bit era.
Eternal Hunters: The Branford Legacy is still in development, and there is no need to mistake the availability of its prototype for a finished release. The developers have also discussed the possibility of bringing the game to modern platforms in the future, including Nintendo Switch 2 and Steam, depending on how the project progresses. However, the original Super Nintendo remains the primary development target, and those additional versions should not be considered confirmed releases.
With its combination of real-time combat, local co-op, time-travelling fantasy adventure and an actual commitment to original SNES hardware, Eternal Hunters is an interesting addition to the homebrew gaming scene. Whether Ultima Team can deliver on its ambitions remains to be seen, but the Kickstarter campaign and playable prototype give retro gaming enthusiasts an opportunity to follow its progress considerably more closely.
