In a new interview, Studio Wildcard co-founder and development director Jeremy Stieglitz revealed that Ark Survival Ascended is in “active development” for Nintendo Switch 2and it’s something the team is “currently exploring”. He noted that it wouldn’t have been possible previously, but thanks to Unreal Engine 5.7, big improvements have been made that make it a realistic target, after previously using Unreal Engine 5.5.
Stieglitz told PGamesN:
“It’s in active development. I can’t tell you when it’s gonna come out, because there’s still some unknowns. But we have builds on Nintendo Switch 2, straight up, and it is only doable because of that newer version [of Unreal]. Otherwise it would be impossible forever – [Survival Ascended] was not within [viable] performance specifications for that console, except now the 5.7 nanite tessellation has a profound impact on how the game runs. We started actually doing that work for Nintendo Switch to see where it was leading, and it’s so significant that we’ve kind of prioritized getting that engine upgrade done as soon as we can in the new year, and debugging it, getting it out for release on the existing platforms.”
