Behavior Interactive sent out the following
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Following the success of its long-awaited, highly requested 2v8 Game Mode, Dead by Daylight is back with the Mode’s latest iteration, slated for release from Nov. 12 – 26. With every new version of 2v8, planned updates are combined with community feedback to offer players an ever-evolving experience with deeper content and fine-tuned gameplay. The second iteration of the popular mode goes beyond the addition of new characters and Maps, focusing on upping the fun factor for both Killers and Survivors.
Controlled Chaos
Despite 2v8 Game Mode debuting only a few short months ago, the development team is already back with a second offering. Quick, iterative design has always been part of the plan for this highly complex and chaotic Mode, and as with most things in Dead by Daylight’s approach, it’s all about staying close to the player.
“The team was incredibly excited to see the community’s reaction to the original release of 2v8,” shared Dead by Daylight Product Director, Justin Brown. “Part of the reason we’re putting out this second iteration on this timeline is that we just really want to get this back in players’ hands. We don’t want people to have wait 6 months to play again, and on our end, we don’t want to wait another 6 months for more feedback. We’re hoping to keep this same approach moving forward.”
An Expanding Roster
From the jump, the design team knew that more content was needed to fully flesh out the Mode. While all Survivors are available for use, 2v8’s debut featured a limited roster of Killers and Maps which the team has since expanded on.
Joining The Trapper, The Wraith, The Hillbilly, The Nurse, and The Huntress, Killer players will now also be able to team up with The Blight, The Spirit, and The Deathslinger. Additionally, new Maps for the Realms of Yamaoka Estate and Grave of Glendale have been adapted for 2v8, along with several other new Maps for the Mode’s existing Realms.
Survivor Updates
A huge draw of 2v8 is a player’s ability to team two Killers up for the first time in Dead by Daylight. To balance things out, the design team has bolstered the Survivor experience with the addition of Active Abilities as well as improved Unlock Abilities.
Each Survivor Class (Guide, Medic, Escapist, and Scout) will now have access to two unique abilities. Unlock Abilities have been upgraded to provide a unique Perk connected to each of the Survivor Classes. Each class can unlock their Perk after being sent to a Cage, allowing players to make game-changing plays at pivotal moments.
Active Abilities charge over a period of time and can be triggered to do everything from raising or repairing broken pallets, to giving repair speed-bonuses to teammates, and more. When charged, they can also be triggered to recover from the Dying State and let a Survivor pick themselves up off the ground as many times as needed.
New Killer Classes
Killers will now be able to choose between one of four distinct Classes, each one offering benefits in a different aspect of the hunt. Not only will this help players elevate their preferred playstyle even further, but it also creates a more standardized format, making it easier for designers to add more Killers to the Mode in the future.
The four Killer Classes are:
Shadow – Which encourages sneaking up on Survivors, blocking escapes, and working in tandem to create the element of surprise.
Brute – All about being a relentless, unstoppable force during chases.
Enforcer – Perfect for preying on the weak and finishing the job on injured Survivors.
Fearmonger – Focused on movement throughout the Map and staying unseen to aid your partner in the hunt.
The latest version of 2v8 Game Mode will be available in Dead by Daylight for a limited time from Nov. 12 – 26.
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Are you ready to play?